Starbound is an extraterrestrial sandbox adventure game! You’ve fled your home, only to find yourself lost in space with a damaged ship. Your only option is to beam down to the planet below and gather the resources you need to repair your ship and set off to explore the vast, infinite...
The Walking Dead: Survival Instinct is a single-player post apocalyptic first-person shooter video game developed by Terminal Reality and published by Activision.

The player assumes the role of Daryl Dixon, who can either fight the walkers or stealthily sneak past them. As he travels, he meets other survivors, who can either help or leave. He will have to be cautious of how much fuel, ammo and food he has, and think very strategically of who and how many he chooses to take in to his group. When he travels, he can either choose to take the highway, and save fuel but break down a lot, or take the small roads, where he will be able to scavenge from small villages and chance of breaking down is low. He can also change the vehicle he is using, ranging from a small truck to an SUV. The vehicles use up fuel which you have to watch over. When you run out of fuel, you must stop at various roadsides to try and scavenge jerry cans of fuel.

XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Earth has changed. Twenty years have passed since world leaders offered an unconditional surrender to alien forces. XCOM, the planet’s last line of defense, was left decimated and scattered.
Aaargh! is a fighting video game released in 1987 in which the player controls a giant monster, either an ogre or a lizard, with the goal of crushing and destroying everything in its path across different lands and periods of history.
Mad Max is a post-apocalyptic action-adventure game emphasizing vehicular combat, in which the player is the eponymous Mad Max (Bren Foster). According to its publisher, up to 60 percent of the game requires driving. Weapons such as flamethrowers, a mounted cannon and a grappling hook can be added to the Magnum Opus, and a harpoon can be used in-vehicle by Chumbucket (Max's mechanic). Max's Magnum Opus, with its V8 engine and powerful ramming ability, can destroy enemies' vehicles and weaponry. Nitro boosts provide acceleration. When simultaneously driving and aiming, the game changes to slow motion[5] to allows the player to toggle between targets. Although Mad Max primarily uses a third-person perspective, the player can switch to first-person view when fighting enemies while driving the Magnum Opus. Chumbucket repairs the car when the player exits.

To encourage exploration, the Magnum Opus can be upgraded with materials scavenged from the desert, by hijacking enemies' cars or collecting their car parts. An enemy can jump on top of the Magnum Opus to make it explode, but the player can avoid that by surrounding the car with hazards such as spikes. The player can access the garage screen throughout the game, allowing them to customize the Magnum Opus. Max's garage can change and modify the car's engine, chassis, wheels, body work, paint job and its "shell". Upgrading one aspect of the car will negatively affect other aspects; upgrading the engine will allow Max to drive faster, but handling will be more difficult.[The sound produced by the engine changes when players change, add, or remove parts of the Magnum Opus. Max, his armor and weapons are customizable; the player can unlock new skills and upgrades for him as he progresses through the game and earns experience points. Max is also customizable, in which his clothing, appearance, fighting skills and weapons can be modified. Griffa, a wasteland wanderer, also offers Max tokens which can be used to upgrade his abilities.
Fallout 4's gameplay is similar to that of Fallout 3 and Fallout: New Vegas, the previous two main entries in the series. Returning features include a camera that can switch between a first-person and third-person perspective, and the ability to roam anywhere on the map. Fallout 4 introduces new features including a layered armor system, base-building, a dynamic dialogue system featuring 111,000 lines of dialogue, an in-depth crafting system which implements every lootable object in the game, and much more. Enemies such as mole rats, raiders, super-mutants, deathclaws, and feral ghouls return in Fallout 4, along with the companion Dogmeat.

Players have the ability to roam anywhere on the map, and leave a conversation at any time. They have the ability to customize weapons; the game includes over 50 base guns, which can be crafted with a variety of modifications, such as barrel types and laser focus, with over 700 modifications available. Power Armor has been redesigned to be more like a vehicle than an equipable suit of armor, and can be modified, allowing players to add items such as a jetpack or selecting separate types of armor for each part of the suit. A new feature to the series is the ability to craft and deconstruct settlements and buildings. Players can select some in-game objects and structures, and use them to freely build their own structures. In addition, the towns can be powered with working electricity, using a dynamic power line system. Merchants and non-player characters can inhabit the player's settlements, for which the player must provide sustenance by growing food in makeshift patches and building water spouts. Players can build various defenses around their settlements, such as turrets and traps, to defend against random attacks.

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